Devlog #9 : Witch Wednesday!
I have a big announcement! I am going to try to update Remnants Of The Witch every week on Wednesday. I declare it, Witch Wednesday!
So yeah, updates for Remnants Of The Witch will come every Wednesday from now on. I guess I'll see how long I can keep this up. So check in every Wednesday for a new update!
Alongside this announcement is the release of 0.3.3
0.3.3 Update notes
Visual/Audio
-Improved Icons
-Improvements to Hye's battler sprites
Gameplay
-all weapons now have fitting types of elemental damage (Alister now does slashing, banner lance now does piercing, etc.)
-Summon daggers have been removed and now Mari starts with Summon swords
-Bleed now gives a debuff to slashing damage resistance
-Mari has a new skill called Royalguard
Fixes/writing changes/Adjustments
-Added more conversations when interacting with certain objects in the environment
-Many changes to enemy's elemental weaknesses
-Final boss of mission 2 now inflicts Mute instead of Mark
-Fixed a skip in the prologue
Hopefully, I can keep up with releasing an update every week, but I guess we'll have to see.
Until next time.
Files
Get Remnants Of The Witch - NEW 0.4 UPDATE
Remnants Of The Witch - NEW 0.4 UPDATE
A RPGMaker game in a 1930s inspired setting about witch hunting.
Status | In development |
Author | JeuneDanielSoleil |
Genre | Role Playing, Adventure |
Tags | Dark, Fantasy, Female Protagonist, Indie, JRPG, RPG Maker, Singleplayer, Story Rich, Turn-Based Combat |
Languages | English |
Accessibility | Subtitles |
More posts
- Devlog # 16: 0.4.1 contentFeb 11, 2024
- Devlog #15: Super Dungeon ThoughtsDec 29, 2023
- Artlog #7: School battleback & taking a breakDec 23, 2023
- Devlog #14: What's nextDec 20, 2023
- Devlog# 13: 0.4 UpdateDec 18, 2023
- Artlog #6: No update this weekJul 12, 2023
- Devlog# 12: tiny updateJul 05, 2023
- Devlog #11: Quest log!Jun 28, 2023
- Devlog # 10: Collectibles!Jun 21, 2023
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